- server.waitForBoot broke in the beta. It has been restored now.
- The TOC in SCDoc has been redesigned to fix a UI issue introduced in
- Fixed supernova crashing when too many controls are used.
- Fixed duplicate node ID errors involving Server.initTree.
- Volume now respects lag time when it is instantiated or destroyed.
- Server:clientID is now protected from being changed while the server
- History and HistoryGui have been cleaned up.
- A new "booted" stage has been added to Server objects that have been
booted but may not be running yet, accessible via Server:hasBooted and