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[ann] Releasing WFSCollider v2.2.3 for macOS

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[ann] Releasing WFSCollider v2.2.3 for macOS

Wouter Snoei

Releasing WFSCollider v2.2.3 for macOS

http://wfscollider.sf.net/

The driving software for the Game Of Life Wavefield Synthesis system is an extensive electronic composition environment. It can also be used outside the WFS context with multi-speaker and stereo setups, and features many options common and not so common to DAW software.

Also available as SuperCollider library (quark Unit-Lib and https://github.com/GameOfLife/WFSCollider-Class-Library). Features a timeline implementation with drag-and-drop objects to build chains of Synths with settings that can be saved into files. Access via code and GUI for everything, and including intelligent "mass-editing" options, modulation and live control, automatic (and customizable) mapping. Also usable as a cueing system for theatre or electro-acoustic/tape music. And much more .. :-)

cheers,
Wouter
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Re: [ann] Releasing WFSCollider v2.2.3 for macOS

Robert van Heumen
Great Wouter!
Does this mean you’ve also updated wslib? 


★ Shackle’s new project: http://www.shackle.eu/Curves/

Robert van Heumen 
Composer and improvising musician 
http://west28.nl/ 
http://shackle.eu/

On 06 Jan 2017, at 11:10, Wouter Snoei <[hidden email]> wrote:

Releasing WFSCollider v2.2.3 for macOS

http://wfscollider.sf.net/

The driving software for the Game Of Life Wavefield Synthesis system is an extensive electronic composition environment. It can also be used outside the WFS context with multi-speaker and stereo setups, and features many options common and not so common to DAW software.

Also available as SuperCollider library (quark Unit-Lib and https://github.com/GameOfLife/WFSCollider-Class-Library). Features a timeline implementation with drag-and-drop objects to build chains of Synths with settings that can be saved into files. Access via code and GUI for everything, and including intelligent "mass-editing" options, modulation and live control, automatic (and customizable) mapping. Also usable as a cueing system for theatre or electro-acoustic/tape music. And much more .. :-)

cheers,
Wouter

*
Robert van Heumen
Composer and improvising musician
http://west28.nl/ 
http://shackle.eu/
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Re: [ann] Releasing WFSCollider v2.2.3 for macOS

Wouter Snoei
Yes, that too. It should work in 3.8 now.

cheers,
Wouter

Op 6 jan. 2017, om 13:11 heeft Robert van Heumen <[hidden email]> het volgende geschreven:

Great Wouter!
Does this mean you’ve also updated wslib? 


★ Shackle’s new project: http://www.shackle.eu/Curves/

Robert van Heumen 
Composer and improvising musician 
http://west28.nl/ 
http://shackle.eu/

On 06 Jan 2017, at 11:10, Wouter Snoei <[hidden email]> wrote:

Releasing WFSCollider v2.2.3 for macOS

http://wfscollider.sf.net/

The driving software for the Game Of Life Wavefield Synthesis system is an extensive electronic composition environment. It can also be used outside the WFS context with multi-speaker and stereo setups, and features many options common and not so common to DAW software.

Also available as SuperCollider library (quark Unit-Lib and https://github.com/GameOfLife/WFSCollider-Class-Library). Features a timeline implementation with drag-and-drop objects to build chains of Synths with settings that can be saved into files. Access via code and GUI for everything, and including intelligent "mass-editing" options, modulation and live control, automatic (and customizable) mapping. Also usable as a cueing system for theatre or electro-acoustic/tape music. And much more .. :-)

cheers,
Wouter


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